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UDK3 Developer - UDK3 Scripting Course!

3D Models with skins

UDK3 Development

The Main UI
Editor Start
Another Surface
Adding Texture

Artifical Intelligence
AI with Kismet

Making Smart Bots

PDF Documents

Tutorial-1 First Room with a Light
Tutorial-2 A Hallway
Tutorial-3 New Big Rroom

Kismet PDFs
Intro to Kismet
Kismet Sequences
Relational Operators
Intro to Variables
Viewing Variables
Changing Variables
Counter Groups
Counter Groups II
Counter Groups III
The Switch I

UnrealScript Lecture Series

UnrealScript Secrets
First Program
Free UDK3 Scripting Course.


UDK3 (Unreal Development Kit*)is a free full-feature development set for creating high-end simulations of all types including interactive computer games.  The UDK3 features the Unreal Engine 3 technology which is used to create many of the world's award winning computer games. UDK3 creates full-featured stand-alone applications which can run on their own in stand-alone single-player or networked multi-player applications.

Major Features

  •  UDK3 - Editing: A fully integrated editing environment.
  •  UDK3 - Rendering: Multi-threaded 64 bit HDR pipeline (Gemini).
  •  UDK3 - Animation: Complete animation flexibility with blending.
  •  UDK3 - Scripting: High-level programming with complete game control.
  •  UDK3 - Visual Scripting Editor: No programming knowledge required.
  •  UDK 3 - Physics: Powered by NVIDIA’s PhysX engine.
  •  UDK 3 - Lighting: Advanced lighting and shadowing systems.
  •  UDK3 - Cinematics: In-game cinematics and cut scene editors.
  •  UDK 3 - Terrain: Dynamically deformable multi-layered base height maps with complete weather features.  
  •  UDK 3 - Networking: Full LAN and direct IP connectivity.
  •  UDK 3 - Shaders: Full functionality of XSI and Maya.
  •  UDK-3 - Audio: 3D location-based sound with pitch, levels, looping, filtering, modulation and randomization. 
  •  UDK-3 - Particle Effects: Fire, smoke, rain, dust using Unreal Cascade particle effects system
  •  UDK-3 - Artificial Intelligence: AI character control and crowd systems with flocking technologies.
  •  UDK 3 - Distributed Computing: Multi-core support adaptability to various game platforms.
  •  UDK 3 - Destructible Environments: Large objects to tiny particles.
  •  UDK 3 - Bink Video: Flexible game video configurations.
  •  UDK3 - SpeedTree: Modeling and rendering animated trees and plants in real-time.
  •  UDK 3 - FaceFX: Facial animation from audio files with lip-sync.
  •  UDK3 - Animation and Mesh Importing:  From 3DS Max and Maya.

System Requirements

Windows XP SP2 or Windows Vista
2.0+ GHz processor
2 GB system RAM
SM3-compatible video card
3 GB free hard drive space

Recommended for Content Development:
Windows Vista 64 SP2
2.0+ GHz multi-core processor
8 GB System RAM
NVIDIA 8000 series or higher graphics card
Plenty of HDD space

*Notice:  Epic, Epic Games, Unreal, Unreal Development Kit, Unreal Engine,
Unreal Technology and the Unreal Development Kit logo are trademarks or
registered trademarks of Epic Games,Inc. in the United States of America and

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MP3 Audio Books
The Video Game Industry and Value Chain (MP3)

C++ OOP Intro
Two-Minute Tutorials

C++ Tutorials

Structure Intro
Structure Defs
Structure Use
Structure Output

Classes Intro
Classes Basic
Classes More
Classes Methods
Classes Example
Inheritance Intro

Lecture 01
Lecture 02
Lecture 03

Blender Tutorials